Benjamin Schritchfield
3D Modeling & Animation
I have been involved with 3D modeling for nearly ten years. I enjoy all methods and categories of modeling, from hard-surface, to organic, to environmental. Several items I created are purchase-able items in Daybreak Games’ Planetside 2, an online first-person shooter. Currently, I developing character models and environments for an The Boy by the Sea, an Augmented Reality (AR) book.
The Mechanic
Personal Project. Modeled and rendered in Cinema 4D.
Junkyard Crossbow
A personal design for a crossbow built from junk parts. Low poly game art. Created in Cinema 4D.
Terran Republic “Dauntless” helmet
Helmet created for Daybreak Games’ Planetside 2. Available as a purchase-able cosmetic item for TR players. Created with Cinema 4D and 3DS Max.
Planetside 2 is a regestered trademark of Daybreak Game Company LLC. I do not own the rights to any media associated with the game. This item was created by me, under the agreement as defined in the Player Studio program.
Old Drill Press
Scale model of a drill press. Created in Maya for a class, the assignment was to accurately model an item you own and then make it look as if it had been forgotten outside for several years.
Rebirth Animation
New Conglomerate “Albatross” helmet
Helmet created for Daybreak Games’ Planetside 2. Available as a purchase-able cosmetic item for NC players. Created with Cinema 4D and 3DS Max.
Planetside 2 is a regestered trademark of Daybreak Game Company LLC. I do not own the rights to any media associated with the game. This item was created by me, under the agreement as defined in the Player Studio program.
Sci-Fi fighter jet
A personal design for a sci-fi fighter jet. Created in Cinema 4D.
The Boy by the Sea AR Book
Some content from The Boy by the Sea, an Augmented Reality (AR) book. All images, models, and names are copyrighted by Readality LLC.